Keeping It Real With 3D Animations

You have no doubt heard the term “animation” and the technical definition is the filming of a sequence of positions or drawings to create an illusion of motion. With the advent of computers, animation evolved from hand drawings to perhaps the most recognized forms of computer 2D animations, 3D computer animation and movie animations.

For decades, animation was a skill that was pretty much restricted to the entertainment industry, yet it did require time, elaborate equipment and manpower to accomplish. However, within the industry that has always been known as a moving force, it was time to computerize the process.

The most familiar form of 2D animations can be found by watching Saturday morning cartoons with your kids, or even simpler animations every day when you surf the web (usually that it’s a type of flash file or just an image file that support an animation). It takes on the forms of advertisements, e-cards, etc.

The basic starting point for all animations is a storyboard that lays out the basic script in a visual format, much like an extra large comic strip. From that point a rough audio track of the script is created to give animators something to sync with their drawings.

This form of animation uses “vector graphics”, meaning that the images are based upon mathematical equations, rather than by an array of pixels, such as in “raster graphics”.

Due to its flexibility, 3D is what most people think of when referring to computer animation, even in general terms. Although similar in some ways to 2D animations, computer animation is a different process. For example, to create animations in 3D, a scene is made long before any animation starts.

What many people do not realize is that the entertainment industry and specifically motion picture applications, while possibly being the forerunners in advancing technologies, only account for a fraction of the 3D animations market.

Actually, there is very little difference between computer animation and what is called traditional animation. The main difference is the tools that are used to create animations, the effort and the price. Since the computer animation program has been made, it was very easy and more fast to create animations using computer (more over, you could make from your own code to render the animations), but also you’ll need more effort about how to sketch your imagination to computer.

Traditional 3D animation was more like claymations, and was done by using stop-motion filming techniques. Essentially, the true concept of 3D animations did not really catch on until the use of computers for animation became more cost effective and practical.

Although the entertainment industry is largely responsible for the advances in 3D computer animation, they make up only a small part of the market that uses 3D animations. Animation designs sell products; it is also used as a teaching aide with flash animations because it presents information in a more understandable way. 3D animations sell products along with teaching students. So, along with the entertainment industry, the developers of computer games and web designers utilize 3D animation.

Reference Article: computer animation software

Share/Save/Bookmark

All The Fun With Software Games Steps to Success Internet Marketing Newbies

No comments yet

Leave a Reply





XHTML: You can use these tags: <a href="" title=""> <abbr title=""> <acronym title=""> <b> <blockquote cite=""> <cite> <code> <del datetime=""> <em> <i> <q cite=""> <strike> <strong>